
Install the main and update files first and save the ChristineCOSRifle file for later. 21st of September 2011 You might need some form of archive invalidation to make them appear I recommend launching your game with Fallout Mod Manager (which you should be using anyways!) Fallout: New Vegas Free download. Statistics - Arenovalis Weapon Retexture Project Downloaded 209 times Downloads this month: 0 Downloads last month: 5 Viewed 9070 times Views this month: 36-77% Views last month: 157 Popularity: % Topics Replies Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you. Pastebin is a website where you can store text online for a set period of time. downloads (7 days) 25 Varmint Rifle & Ratslayer redone! Download Fallout: New Vegas - Weapon Retexture Project Mod (135 MB) by Millenia. For each mod installed, name it "Weapon Retexture Project" and select when prompted Weapon Retexture Project. Mod Organizer for Fallout New Vegas #15 - Weapons of the New Millenia Weapon Retexture Project. Mod Organizer for Fallout New Vegas #12 - Weapon Retexture Mods.

Mod Organizer for New Vegas #4 Bug/Crash Fixes. Looking for any mod that puts DLC guns in 3y. If it does not work, I will perhaps have a look at the mods to see what's wrong.Weapons Retexture Project - Weapon textures in Fallout NV are fairly detailed, but this mod brings it onto a whole new level by drastically improving the textures of many weapons. Though in that case it's usually a mix of textures flickering, not simply a wrong one.Īnyway, just give the above fixes a try. A retexmod replaces existing textures, if another mod includes new meshes that point to new and different textures, you get bugs. If not, it's probably a fault in texture-paths either in the esp or the meshes themselves. If so, copy the individual textures from the Retexmod over to WMM-structure (For example: textures, weapons, cowboyrepeater to textures, weapons, WMM, cowboyrepeater). Examine the folder structure in WMM and WeaponRetex, I imagine that WMM has an additional Folder (like: textures, weapons, WMM, and then the individual gun folders). Does not work if the mod comes without an esp and contains only a texture-folder.ģ. I don't think this is the issue, but give it a try anyway, it's easy enough to check. Change loadorder: first retexmods then WMM. Deactivate and reactivate archiveinvalidation in FOMM and check if it solves the problem.Ģ.

It's a bit complicated to explain so let's try simple solutions firstġ. esp of the mods themselves or a wrong texture path in the mesh.
